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> Since there appears to be no utility for converting from POV-Ray 3.1 scene
> language to other formats, I have been thinking about how to solve it myself
> and I have 99% of a solution. The remaining 1% is a function that returns
> the referent of any identifier, no matter what type - string, float,
> pigment, texture, array etc - as a text string. str(FLOAT_IDENTIFIER) does
> this job for floats. I need stranytype(ANY_IDENTIFIER).
>
> Since more and more organisations, especially those outside the media and
> manufacturing spaces, are beginning to recognise the benefits of modelling,
> visualisation, and prototyping, script-based modelling of the sort that
> POV-Ray does excellently on its own, is going to be more and more important.
> I'd love to contribute to a long and happy life for this fine application.
>
> My guess is that, for C++ guru familiar with the POV-Ray source, this should
> be pretty straightforward.
Well it should be fairly easy to convert about anything into a string...
But if you developped such an utility, why are you unable to create the
conversion yourself?
I mean, it would be fairly easy for you to do it since you know your code, and
it would be difficult for me to do it since I don't know your code at all...
Simon
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